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Audio Damage AD051 Continua V1.0.2 模拟合成器


支持系统:Windows.MAC

音源厂商:https://www.audiodamage.com/collections/plugin-instruments/products/ad051-continua

独立安装程序 PC + MAC

文件大小:19MB



Continua 是一款虚拟模拟合成器,但又独具匠心:它由三个可连续变形的振荡器组成。Continua 拥有三个相互连接的控制器来定义波形,几乎拥有无限的波形,尤其是在混音中添加交叉调制和噪声时。

Continua 是一款直观易用的三振荡器模拟合成器,配备两个滤波器、多达 16 个同音音色、丰富的复音调制源和三个内置效果器。Continua 将高度可控的波形变形置于其架构和工作流程的核心。Continua 的振荡器借鉴了波表合成灵巧的谐波变换,可以无缝地从正弦波、方波到锯齿波输出;四个低频振荡器 (LFO) 则分别通过三角波从双正弦波过渡到方波;两个独立的滤波器则在低通、带通、高通和陷波响应之间连续变形。 Skew 和 Warp 控制可以进一步操控振荡器和 LFO 的波形,所有变形控制均可调制鼓垫和音色,使其在振荡器/滤波器层面不断演变。

Continua 中所有旋钮均可调制,从控制振荡器、滤波器和效果器的旋钮,到调制器本身的参数。四个 LFO、两个 ADSR 和两个多级包络发生器、一个采样保持发生器、两个 XY 鼓垫和八个宏,只需右键单击任何目标控制即可轻松自由地进行分配。由于每个 LFO 和包络都是全复音的,您的演奏表现力将无极限,尤其是在使用兼容 MPE 的控制器时。

与振荡器和滤波器一样,Continua 的三种效果器也倾向于产生持续的、以环境为导向的声音。混响尤其引人注目,它内置了一个自定义算法,可以处理非常长、密集、经过大量调制的尾音;合唱和延迟模块则带来人声叠加的厚重感和令人回味的空间感。

V1.1.0 版本更新
> 双击预设时,预设管理器现在会关闭。
> OpenGL 的所有功能均已移除;这将提升 Linux 和未来 macOS 版本的兼容性。此前,Windows 和 iOS 版本已将其关闭;我们也已将其从 macOS 和 Linux 版本中移除。
> macOS 负载现在是 Universal Binary 2,Continua 将在 Apple Silicon Macs 上原生运行。
> 由于 Apple 的数字签名要求,macOS 最低版本现在为 10.12"Sierra"。
> Linux 负载现在包含 VST3 版本。

Continua is a virtual analog synth with a twist: a continuously morphable threesome of oscillators. With three interconnected controls defining the wave shape, Continua has a virtually limitless supply of waveforms, especially when you add cross modulation and noise in to the mix.

An immediately intuitive three-oscillator analogue-style synth with two filters, up to 16 unison voices, copious polyphonic modulation sources and three onboard effects, Continua puts highly controllable waveform morphing at the centre of its architecture and workflow. Bringing the deft harmonic shifts of wavetable synthesis to mind, Continua's oscillators sweep seamlessly from outputting sine through square to saw waves; each of the four LFOs transitions from a double sine to square, via triangle waveshapes; and the dual independent filters morph continuously through low-pass, band-pass, high-pass and notch responses. Skew and Warp controls enable further manipulation of oscillator and LFO waveforms, and all morphing controls can be modulated for pads and textures that constantly evolve right at the oscillator/filter level.

There isn't a single knob in Continua that can't be modulated, from those controlling the oscillators, filters and effects to the parameters of the modulators themselves. Four LFOs, two ADSR and two multi-stage envelope generators, a Sample & Hold generator, two XY pads and eight macros are freely and effortlessly assignable by right-clicking any target control. And with every LFO and envelope being fully polyphonic, the expressiveness of your performances needs know no bounds, especially when using an MPE-compatible controller.

Like the oscillators and filters, Continua's three effects are tilted towards the production of sustained, ambient-orientated sounds. The Reverb is particularly notable, housing a custom algorithm geared up for very long, dense, heavily modulated tails; while the Chorus and Delay modules bring voice-stacked thickening and evocative spatialisation.

CHANGES IN V1.1.0
> Preset manager now closes when you double-click on a preset.
> Every last vestige of OpenGL removed; this should increase compatibility on Linux and in future macOS versions. It was already off on the Wiindows and iOS versions; we have removed it from the macOS and Linux versions as well.
> macOS payload is now Universal Binary 2, and Continua will run natively on Apple Silicon Macs.
> macOS minim version is now 10.12 "Sierra" due to digital signing requirements by Apple.
> Linux payload now includes VST3 version.


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