SpinTracer 支持实时声音控制,让您能够通过鼠标移动在三维空间中移动音频。集成的创意运动引擎提供了一个动态层,可将这些源操控成迷人的几何图案或随机的群体纹理。
实时控制
探索 SpinTracer 的尖端物理引擎,精确控制 3D 空间中的声音运动。设置尺寸、调整速度,并利用重力进行操控。声音对象的运动不仅仅是近似值,而是实时实现的多普勒频移的逼真再现。
运动引擎
SpinTracer 拥有先进的运动引擎。您可以利用它为您的音轨塑造迷人的圆周运动图案,或在随机模式下为其注入自然的群体纹理。
16 个对象和输入通道
SpinTracer v1.2 最多可编排 16 个声音对象。每个音球最多可分配 16 个独立输入通道。重要提示:16 通道输入目前支持并已在以下平台测试:Reaper、ProTools、Ableton 和 Cubase。
反射和双耳声像
SpinTracer 通过将地板反射和双耳声像功能集成到其先进的多普勒引擎中,提升了空间音频的真实感。这项技术最初应用于我们的 DopplerPRO 插件,现已应用于每个音球,能够真实模拟声波在地板反射,并实现精确的空间音频定位。
SpinTracer enables real-time control of sound, allowing you to move audio through three-dimensional space with your mouse movements. The integrated creative motion engine provides a dynamic layer for manipulating these sources into mesmerizing geometric patterns or random, swarm-like textures.
Real-Time Control
Explore SpinTracer's cutting-edge physics engine for precise control over sound movement in 3D space. Set dimensions, adjust speed, and steer with gravitational force. The sound object's movement is not just an approximation but a true-to-life representation of Doppler shifts, realized in real-time.
Motion Engine
SpinTracer features an advanced motion engine. Utilize it to sculpt mesmerizing circular motion patterns for your tracks, or infuse them with organic, swarm-like textures in random mode.
16 Objects & Input Channels
SpinTracer v1.2 enables the orchestration of up to 16 sound objects. Assign up to 16 separate input channels to each Orb. Important:16 Channel Input is currently supported and tested for: Reaper, ProTools, Ableton and Cubase.
Reflections and Binaural Panning
SpinTracer elevates spatial audio realism by integrating floor reflections and binaural panning into its sophisticated Doppler engine. Initially pioneered in our DopplerPRO plugin, this technology has now been adapted for each sound orb, enabling realistic simulations of sound waves bouncing off the floor and precise spatial audio positioning. |