绝非普通的声码器
Vocodine 经过精心打造,力求尽可能接近我们钟爱的实体发声箱的声音。
Raul 实现这一目标的关键技术包括:
• 辅音隔离
• 塑料管的物理模型
• 脉冲激励
键盘或自动模式
使用 MIDI 键盘精确控制您的人声输入,或将 Vocodine 设置为自动模式,并根据您选择的音阶进行配置,使其自动检测并生成音高。
单声道主音或复音
在单声道模式下播放 Vocodine,可获得类似于实体发声箱的精细音色,或切换到复音模式,获得更典型的声码器声音。
修改和自动化
• 无缝融合方波、脉冲和锯齿波振荡器。
• 通过改变机器人声音的特性、音调和共振峰来调整其音色。
• 即时捕捉声波并持续播放。
• 通过调高软管驱动(管)和饱和度来增加一些咬合感。
• 使用 JUNO 风格的合唱来营造空间感。
新功能
- 最后一个音符连奏
- 噪音发生器
- 干/湿混音
- 可配置音高调制速度
- 预设
- 音阶预设
- 倾斜参数
- 支持 UAD Luna(立体声-立体声)
- 改进的音高跟踪
- 界面微调
- 可变缓冲区大小和低于 128 个采样的缓冲区大小(尤其改进了 FL 和 Logic 的使用)
- 性能优化
错误修复
- 图形用户界面状态未恢复
- 播放期间切换自动模式可能导致崩溃
- 波形绘制异步可能导致崩溃
- 无法触发秘密小游戏
- Logic Pro X 监控问题
- 在 Reason 中删除并重新加载时出现"硬件问题"
- 各种小错误
主页
NOT YOUR AVERAGE VOCODER
Vocodine was carefully crafted to get as close as possible to the sound of the physical voice box we all love.
Some key techniques Raul used to achieve this include:
• Consonant isolation
• Physical model of plastic tube
• Impulse actuation
KEYBOARD OR AUTO-MODE
Use a MIDI keyboard for precise control of your vocal input, or set Vocodine to AUTO and configure it to a scale of your choice to let it detect and generate the pitch automatically.
MONO LEADS OR POLY
Play Vocodine in mono mode for a finetuned style reminiscent of a physical voice box, or switch over to poly for a more typical vocoder sound.
MODIFY AND AUTOMATE
• Seamlessly blend between square, pulse, and sawtooth oscillators.
• Tweak your robo-voice by changing its character, tone, and formant.
• Grab a soundwave on the fly and keep playing it.
• Add some more bite by turning up the hose drive (tube) and saturation.
• Get spaced out with the JUNO-style choruses.
New features
- Last note legato
- Noise generator
- Dry/wet mix
- Pitch mod speed configurable
- Presets
- Scale presets
- Skewed parameters
- UAD Luna support (stereo-stereo)
- Improved pitch tracking
- Interface finetuning
- Variable buffer sizes and buffer sizes below 128 samples (especially improves FL and Logic use)
- Performance optimizations
Bug fixes
- GUI state was not restored
- Auto mode toggle during playback could cause crash
- Waveshape drawing async could cause crash
- Secret mini-game could not be triggered
- Monitoring issues with Logic Pro X
- "Hardware issue" when deleting and reloading in Reason
- Various minor bugs
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