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Strezov Sampling Orchestral Percussion X3M KONTAKT 管弦打击乐

支持系统:Windows.MAC

音源厂商:https://www.strezov-sampling.com/products/view/orchestral-percussion-x3m.html

使用采样器:Kontakt 7 或Kontakt 8 版本加载

文件大小:12GB



管弦乐打击乐 X3M
高度灵活的管弦乐打击乐器合集,录制于大型音乐厅,并移植到 X3M 引擎中,以实现最佳的演奏体验。适用于各种类型的音乐。

关于管弦乐打击乐 X3M
管弦乐打击乐 X3M 的理念不仅在于引入在干燥却充满活力的房间中录制的不同类型的管弦乐打击乐,还在于允许创作更多独特的乐器组合,并在声音和效果方面添加一些新的元素。

我们的主要想法是录制不同类型的管弦乐打击乐组,以适应各种动态音乐,尤其是电影音乐。该音色库拥有多个动态级别(从非常柔和的 ppp 到震耳欲聋的 ffff),并具有多个循环模式(这意味着每个乐器都分配有独特的样本,每次按下琴键时都会发生变化)。我们还添加了新的、尚未采样的乐器,例如东正教教堂钟声,以及各种尺寸的低音鼓和两个定音鼓,以实现最大的灵活性。以下是音色库的界面:

Strezov 采样管弦乐打击乐 X3M KONTAKT(播放器版)屏幕截图 X3M 打击乐引擎
我们引擎背后的概念非常简单——它由 12 个区域组成,您可以将不同的音色分配给这些区域。在您确定了所需的模板后,只需插入即可播放——无需任何其他操作。

加载管弦乐打击乐 X3M 时,会自动加载工作站"samples"文件夹中的所有样本。然而,这些乐器的构建方式不仅使您拥有一个包含所有所需打击乐类型的音色,而且还拥有一个经过优化且对您的内存容量友好的音色。有关更多信息,请参阅我们为您准备的 .pdf 手册。它位于本概述页面的底部。

ORCHESTRAL PERCUSSION X3M
Highly flexible collection of orchestral percussion instruments recorded in a large hall and ported into the X3M Engine for maximum playability. Perfect for all kinds of music.

About Orchestral Percussion X3M
The concept behind ORCHESTRAL PERCUSSION X3M is not only to introduce different types of orchestral percussion recorded in a dry, still lively room, but also to allow for the creation of more unique instrument combinations, as well as some new additions as far as sounds and effects are concerned.

Our main idea was to record different kinds of orchestral percussion sets, suitable for all kinds of dynamic music and especially cinematic music. The library has multiple dynamic levels (from very soft ppp to blasting ffff) and has multiple round-robins (meaning that each instrument has unique samples assigned to it that get changed every time you press a key) . We also included new and not yet sampled instruments like Orthodox Church Bells as well as various instrument sizes for the Bass Drum and two Timpanis for maximum flexibility. Here is what the library's interface looks like:

Strezov Sampling Orchestral Percussion X3M KONTAKT (Player Edition) screenshotThe X3M Percussion Engine
The concept behind our engine is fairly simple - it is made of 12 zones that you assign different patches to. After you've decided on the template of your choosing, just plug in and play - nothing else is needed or expected.

When you load up Orchestral Percussion X3M, you automatically load all samples that are inside your workstation's "samples" folder. However, the instruments are built in such a way that not only do you have a single patch with all types of percussion you might need, you also have a patch that is optimized and friendly to your RAM's capacity. For more info, please refer to the .pdf manual we've prepared for you. It's at the bottom of this overview page.


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