<<<返回首页

Fracture Sounds Blueprint Greenhead Chimes 格林黑德风铃

支持系统:Windows.MAC

音源厂商:https://fracturesounds.com/product/blueprint-greenhead-chimes/

使用采样器:Kontakt 7. Kontakt 8加载

文件大小:225MB



GREENHEAD CHIMES
我们 Blueprint 系列中的第二件乐器是在 Fracture Sounds 的故乡哈德斯菲尔德的 Greenhead Park 录制的。团队克服了艰苦的条件,在黄昏时分鸭子嘎嘎叫的间隙录制,但最终还是制作出了一个影响《Zen: Meditations》未来创作的音色库。

Greenhead Chimes 将我们标志性的 Atmosphere Layer 混音器引入 Blueprint。这款混音器是我们许多音色库中的必备工具,它包含三种由原始样本创建的不同处理信号。这扩展了乐器的声音可能性,使其能够立即激发演奏灵感。

我们 Blueprint 系列中的第二件乐器体现了 Fracture Sounds 开发人员创建的一些框架,这些框架为《Zen: Meditations》中调音打击乐器的创作提供了灵感。

立体声宽度 – 增加立体声宽度,减少则仅减少原始 Chimes 信号的立体声扩展。

软化启动 – 软化原始信号的初始瞬态,非常适合制作背景音。
阻尼 – 增加阻尼以减少音符释放。

混响 – 控制内置混响的整体音量。点击设置齿轮图标获取更多控制选项。

氛围层 – 控制 4 个不同的层。原始层是未处理的原始采样,其他 3 个层是处理后的声音。

氛围强度 – 仅控制氛围层(CC1、调制轮)的动态。

采样开始 – 增加采样开始时间以减少延迟。减少采样开始时间可获得更逼真的效果。以上延迟是在 DAW MIDI 设置中使用负延迟(预延迟)的正确数值。

力度响应 – 增加力度响应以突出软力度和硬力度之间的音量差异。减少滑块可增加软力度的音量。

NKS 支持和 KONTAKT 播放器兼容性

GREENHEAD CHIMES
The second instrument in our Blueprint series was recorded in Fracture Sounds home town of Huddersfield, at Greenhead Park. The team faced tough conditions, recording in between the quacking of ducks at dusk, but came through to produce a library that would influence future creations in Zen: Meditations.

Greenhead Chimes introduces our staple Atmosphere Layer mixer to Blueprint. This layer mixer, a staple of many of our libraries, contains three different processed signals created from the original samples. This extends the sonic possibilities of the instrument and makes it instantly inspiring to play with.

The second instrument in our Blueprint series represents some of the framework created by the developers at Fracture Sounds that informed the creation of the tuned percussion instruments in Zen: Meditations.

Stereo Width – Increase to have greater stereo width, decrease to decrease the stereo spread of the raw Chimes signal only.

Soften Attack – Soften the initial transient of the raw signal, great for creating pads.
Damping – Increase the damping to reduce the note release.

Reverb – Control the overall volume of the built-in reverb. Click the settings cog for more controls.

Atmospheres Layers- Control 4 different layers. The raw layer is the unprocessed original samples, whilst the other 3 layers are processed sounds.

Atmosphere Intensity – Control the dynamics of the Atmosphere Layers only (CC1, Mod Wheel).

Sample Start – Increase the sample start time to reduce latency. Decrease the sample start time for more realism. The latency above is the correct number for the use of negative delay (pre-delay) in your DAW MIDI settings.

Velocity Response – Increase the velocity response to accentuate the volume difference between soft and hard velocities. Reduce the slider to increase the volume of the soft dynamics.

NKS SUPPORT AND KONTAKT PLAYER COMPATIBILITY


点击获取下载链接