中世纪战斗的狂轰滥炸声
从锤子砸碎头骨到剑砍伤四肢,中世纪是历史上最残酷的时期之一。MEDIEVAL MELEE在我们有史以来最大的音效系列之一中捕捉到了钢铁和原始的碎骨的所有碰撞。
所有声音都是在我们工作室的原始声音环境中录制的,或者是在我们采购的军械库的烟尘和高温下现场录制的。声音包括各种撞击、偏转、装备/非装备、修整器等。
叮当作响的铁
10种不同武器和2个盾牌的可怕、致命的力量——从斧头到剑再到战锤——都掌握在你手中。每件武器有12个不同的锉刀,每件盾牌有8个不同的锉。身体和尾巴也放在单独的文件中,以便您自定义音频愤怒。
层状钢
大马士革细钢由多达300层钢制成。虽然没有这些著名的刀片那么复杂,但我们的声音设计师们发挥了他们的创造力,打造了新的声音,捕捉了每种武器最真实的一面。
残忍的刀刃
刺和切片的GORE声音为Designed pack带来了完整的声音。非常适合需要完全沉浸的电子游戏。这些声音已经被赋予了创造完整好莱坞声音所需的全部肉体力量,并且可以在您的项目中使用,而无需任何进一步的编辑。
我们记录了什么
我们在欧洲各地寻找能找到的最好的盔甲师。当这段史诗般的旅程结束时,我们甚至在废品场和考古遗址中挖掘。所有这些都是为了尽可能真实地捕捉中世纪近距离战斗的声音。远程武器不包括在内,只有手持钢铁的野蛮行径。
对于每种武器类别,我们记录了各种声音,包括嗖嗖声、偏转声、装备/未装备声、终结者声、撞击声、冲击声等。
武器:
-Flail
-锤子
-梅斯
-木制员工
-匕首
-大斧头
-小斧头
-矛
-大刀
-小剑
护盾:
-木制盾牌
-金属屏蔽
THE UNBRIDLED SOUND OF MEDIEVAL BATTLES
From hammers crushing skulls to swords hacking limbs, the medieval period was one of the most brutal in history. MEDIEVAL MELEE captures all the clashing of steel and raw, bone-crunching gore in one of our largest-ever collections of sound effects.
All sounds were recorded either in the pristine sound environment of our studios or onsite in the soot and heat of our sourced armourers. Sounds include various impacts, deflects, equips/un-equips, finishers and more.
CLANGING IRON
The awesome, deadly power of 10 different weapons and 2 shields – from axes to swords to war hammers is in your hands. Each weapon comes with 12 different files and each shield with 8 different files. Bodies and tails also come in separate files, to allow you to customize the audio wrath.
LAYERED STEEL
Fine Damascus steel was made with up to 300 layers of steel. Though not quite as complex as these notable blades, our sound designers cleaved into their creativity to forge new sounds and capture the truest edge of each weapon.
BRUTAL BLADES
The GORE sounds of stabs and slices bring out the complete sound for the Designed pack. Perfect for video games where total immersion has become a requirement. These sounds have already been given the full, carnal power necessary to create that full Hollywood sound and are ready to use in your project without any further editing.
WHAT WE RECORDED
We searched across Europe for the best armourers we could find. When that epic journey ended, we even dug through scrapyards and archeological sites. All this to capture as realistically as possible the sounds of medieval close-quarters combat. Ranged weapons were not included, only the raw brutality of hand-held steel and iron.
For each weapon category, we recorded a variety of sounds, including whooshes, deflects, equips/unequips, finishers, impacts, impacts, and more.
Weapons:
- Flail
- Hammer
- Mace
- Wooden Staff
- Dagger
- Large axe
- Small axe
- Spear
- Large sword
- Small sword
Shields:
- Wooden shield
- Metal shield
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